The following Kickstarter Campaign may look familiar to longtime readers. That is because it is the 3rd attempt by Visualnoveler to successfully fund this project. What was once known as Destiny Chronicles is now Eternal Radiance.
Inspired by classic action JRPGs, Eternal Radiance is an action role-playing game about a squire named Celeste who begins a journey to prove herself worthy of becoming a true knight. Her quest takes her far from her home, across the continent in pursuit of a thief whose actions stem from a sinister plot.
Its character-driven plot focuses on the interactions between Celeste and her companions as they hunt down the thief. Our goal is to make the game lighthearted and humorous, yet still tell a compelling story.
Eternal Radiance features an exciting and fast-paced action combat system, and Celeste’s fighting style can be customized to suit your playstyle with a talent tree and upgrade system.
Character-Driven Story – As Celeste travels across the continent with her companions Valana and Ruby, they’ll learn more about the world and its history, as well as a sinister plot about to unfold.
Exciting, Dynamic Battles – Take on a variety of enemies with an exciting action combat system. Plan your battles, unleash special attacks, and devastate your foes.
Beautiful, Mysterious World – Explore fields, towns, and dungeons across a strange world still haunted by its elusive past.
Customization – Use an expansive talent tree to customize Celeste’s fighting style.
Quests – In addition to the main story, side quests and optional activities allow you to further explore the world and characters of Eternal Radiance. Dig deeper into the lore, help the people you meet, and join your party members as they resolve their personal struggles.
Party Interactions – The three main characters learn and change throughout their journey and humorous banter fills their interactions as they come to know each other. Optional conversations add greater depth to their friendship.
Enchanting – Upgrade your gear and boost your abilities by enchanting them with magical relics.
The difference this time is primarily in the cutscenes being a more Visual Novel style than fully animated. If successful the planned release will be on Steam, PS4 and Nintendo Switch in December 2019. The interested can learn more by visiting the Kickstarter Page HERE. A playable demo is included.
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